Прилеплено Вопросы по геймплею

Discussion in 'Вопросы и ответы' started by Rey, Jul 29, 2016.

  1. Rey

    Rey Translate Guru

    Messages:
    204
    Likes Received:
    90
    Ratings:
    +193 / 3
    Гайд по сборке: Hardcore SK Guide_RU.pdf

    Если Вы ознакомились с гайдом, но не знаете, как добиться какого-то результата в игре, как что-то построить или как кого-то победить, то задаём вопросы здесь. Отвечаем на вопросы тоже здесь.

    Если Вы не понимаете, почему что-то в игре делается не так, как Вы ожидаете, или получаемое действие в прошлой версии сборки было другим, то это можно обсудить в теме Обсуждение текущей версии проекта.

    И не забываем про информацию под свойлером ниже:
    Посмотрела на раздел - чуть глаза не вытекли. Куча Тем с 1 вопросом и парой ответов.
    Посему объявляю - данная тема отныне и во веки веков будет предназначаться для вот таких вопросов по геймплею.

    В данном разделе форума будут удаляться с предупреждением (-20 баллов) все последующие темы с вопросами (начиная с момента создания данной темы), исключение - гайды, таблицы, списки по текущим версиям проекта.

    Данная мера упростит поиск по форуму и облегчит модерацию.

    С уважением, ваша кровожадная Рей.

    ЗЫ дабы мне не присылали вопросов в личку - да, Ваши вопросы постить здесь. В этой теме. Отвечать на них тоже здесь. В этой теме. Флуд будет наказываться и удаляться. Поиск по ключевым словам работает точно так же как и поиск по разделу.

    Сделано это в первую очередь для упрощения модерации (ибо заходить в каждую тему и проверять - решено ли, то ли написано под заголовком "Вопрос, ААА, о боги мои!! СРОЧНАА" (или там очередной вопрос из ФАКа/флуд) - чертовски не удобно, да и сообщения тереть проще, чем темы)
     
    Last edited by a moderator: Nov 18, 2017
    • Мне нравится! Мне нравится! x 5
    • Согласен! Согласен! x 2
    • List
  2. Grober

    Grober Москит-мутант

    Messages:
    12
    Likes Received:
    0
    Ratings:
    +0 / 0
    Присоединюсь к вопросу. Что делать сейчяс с радиоактивной грязью?
     
  3. Zim777

    Zim777

    Messages:
    265
    Likes Received:
    23
    Ratings:
    +135 / 3
    Если вы о грязи после удара ракетой - ждать 100 дней. сама пропадет. Убрать ее нельзя никак
     
  4. Grober

    Grober Москит-мутант

    Messages:
    12
    Likes Received:
    0
    Ratings:
    +0 / 0
    Да про нее.
    Спасибо. Буду знать. А то колонисты начали радиацию хватать в зданиях, хотя грязи не видно было, пришлось переехать.
    Правда оказалось если покинуть поселение то в него за ништяками ходить нельзя:(((
     
  5. Zim777

    Zim777

    Messages:
    265
    Likes Received:
    23
    Ratings:
    +135 / 3
    Грязь спокойно можно найти через поиск объектов и ограничить зону передвижения колонистам, она фонит только на 4 клетки. плюс можно периметр базы застроить в нужных местах защитной стеной и одеть пешек в костюмы химзащиты. Плюс наделать калия и пичкать через назначения пешек
     
  6. sergiy1357

    sergiy1357 Москит-мутант

    Messages:
    8
    Likes Received:
    0
    Ratings:
    +2 / 0
    В последнем обновлении на хабе в моде CombatExtended добавили Gas_BlackSmoke (черный дым).
    НО! Этот дым выделяется ЕЩЁ И в диких масштабах в электростанциях при сжигании топлива. И все комнаты рядом превращаются в мгновенные газовые камеры.
    В описании этого не было, но факт присутствия нового типа "удушья" (вкладка здоровья) от такого дыма налицо.
    При наведении курсора на клетку с дымом в левом нижнем углу присутствует дополнительная строка о концентрации дыма.

    И это не единственный пробел в описании изменений, который убьёт ваших колонистов.
     
  7. Grober

    Grober Москит-мутант

    Messages:
    12
    Likes Received:
    0
    Ratings:
    +0 / 0
    Не знаю задумано так или это мне "везет". Играю в полупустыне с температурой +63-+80. Из рейдом жуки иногда и только механоиды, которые в основном норовят упасть именно на базу. С двумя ,45 калибрами еще то удовольствие из ковырять на базе. стоимость колонии 180к.
     
  8. Zim777

    Zim777

    Messages:
    265
    Likes Received:
    23
    Ratings:
    +135 / 3
    рейды, караваны, гости и тд приходят только если температура комфортна.
    Вы сами "решили", что к вам только жуки да мехи будут ходить.
     
  9. DimaAnd

    DimaAnd Блоха

    Messages:
    1
    Likes Received:
    0
    Ratings:
    +0 / 0
    Создаю караван,уничтожаю поселение,и всё пропадает,даже выйти из игры не могу только диспетчером.Звук идёт,мышка есть,караван вроде двигается куда был построен путь,но ничего больше нет.
     
  10. Vladiy

    Vladiy Москит-мутант

    Messages:
    9
    Likes Received:
    0
    Ratings:
    +2 / 0
    После последнего обновления вылезает желтая ошибка и 2 красных. Как это исправить?
     
    • Согласен! Согласен! x 2
    • List
  11. sergiy1357

    sergiy1357 Москит-мутант

    Messages:
    8
    Likes Received:
    0
    Ratings:
    +2 / 0
    Появились ещё обновления, и если
    (1) дым CombatExtended убирается в настройках мода
    (2) и именно умножение и только умножение ухудшения фактора "Свежий воздух" в моде про "строительство окон в стенах" тоже можно сдвинуть влево до 1.0х в настройках мода
    то палеты (Storage_SkipBig) мне пришлось редактировать в DEF файлах (мелкие объекты типа песок (стек=900) в палетах ограничены 1500, а прочная палета ничем не отличается от обычной).

    короче свистопляска какая-то с последними обновлениями...
     
  12. tlkvwn

    tlkvwn Блоха

    Messages:
    1
    Likes Received:
    0
    Ratings:
    +0 / 0
    Как свапнуть место падения дропа с торг корабля?
    Пробовал играть с зонами даже в здании крышу сломал ничего не помогает
     
  13. Vladiy

    Vladiy Москит-мутант

    Messages:
    9
    Likes Received:
    0
    Ratings:
    +2 / 0
    После обновления при начале новой игры с зомби, они вылезли и стоят спиной, скорость стоит 4
     
  14. Zim777

    Zim777

    Messages:
    265
    Likes Received:
    23
    Ratings:
    +135 / 3
    Простая палета 1000+стак
    Прочная 1500+стак
    Палеты созданы для тех ресурсов, у которых стак меньше 130
    Для остальных есть другие коробки
     
  15. Dinamika

    Dinamika Блоха

    Messages:
    3
    Likes Received:
    0
    Ratings:
    +0 / 0
    Статус:
    gamer
    После последнего обновления вылезает ошибка как ее убрать
    RimWorld 1.0.2145 rev887
    Verse.Log:Message(String, Boolean)
    RimWorld.VersionControl:LogVersionNumber()
    Verse.Root:CheckGlobalInit()
    Verse.Root:Start()
    Verse.Root_Entry:Start()

    [HugsLib] version 6.1.3
    Verse.Log:Message(String, Boolean)
    HugsLib.Utils.ModLogger:Message(String, Object[])
    HugsLib.HugsLibController:InitializeController()
    HugsLib.HugsLibController:EarlyInitialize()
    HugsLib.Core.HugsLibMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
    Verse.Log:Warning(String, Boolean)
    RimWorld.DefOfHelper:EnsureInitializedInCtor(Type)
    RimWorld.StatDefOf:.cctor()
    System.RuntimeMethodHandle:GetFunctionPointer(IntPtr)
    System.RuntimeMethodHandle:GetFunctionPointer()
    Harmony.ILCopying.Memory:GetMethodStart(MethodBase, Exception&)
    Harmony.ILCopying.Memory:DetourMethod(MethodBase, MethodBase)
    Harmony.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo, String)
    Harmony.PatchProcessor:Patch()
    Harmony.HarmonyInstance:<PatchAll>b__9_0(Type)
    Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
    Harmony.HarmonyInstance:PatchAll(Assembly)
    CombatExtended.Harmony.HarmonyBase:InitPatches()
    CombatExtended.Controller:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
    Verse.Log:Message(String, Boolean)
    CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount:Patch()
    CombatExtended.Harmony.HarmonyBase:InitPatches()
    CombatExtended.Controller:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Combat Extended :: initialized
    Verse.Log:Message(String, Boolean)
    CombatExtended.Controller:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
    Verse.Log:Warning(String, Boolean)
    RimWorld.DefOfHelper:EnsureInitializedInCtor(Type)
    RimWorld.ThingDefOf:.cctor()
    System.RuntimeMethodHandle:GetFunctionPointer(IntPtr)
    System.RuntimeMethodHandle:GetFunctionPointer()
    Harmony.ILCopying.Memory:GetMethodStart(MethodBase, Exception&)
    Harmony.ILCopying.Memory:DetourMethod(MethodBase, MethodBase)
    Harmony.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo, String)
    Harmony.PatchProcessor:Patch()
    Harmony.HarmonyInstance:<PatchAll>b__9_0(Type)
    Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
    Harmony.HarmonyInstance:PatchAll(Assembly)
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Tried to use an uninitialized DefOf of type DamageDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
    Verse.Log:Warning(String, Boolean)
    RimWorld.DefOfHelper:EnsureInitializedInCtor(Type)
    RimWorld.DamageDefOf:.cctor()
    System.RuntimeMethodHandle:GetFunctionPointer(IntPtr)
    System.RuntimeMethodHandle:GetFunctionPointer()
    Harmony.ILCopying.Memory:GetMethodStart(MethodBase, Exception&)
    Harmony.ILCopying.Memory:DetourMethod(MethodBase, MethodBase)
    Harmony.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo, String)
    Harmony.PatchProcessor:Patch()
    Harmony.HarmonyInstance:<PatchAll>b__9_0(Type)
    Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
    Harmony.HarmonyInstance:PatchAll(Assembly)
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Initialized Harmony SK Core.
    Verse.Log:Message(String, Boolean)
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Rimefeller 1.2.499
    Verse.Log:Message(String, Boolean)
    Rimefeller.RimefellerMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Facial Stuff successfully completed 1443 patches with harmony.
    Verse.Log:Message(String, Boolean)
    FacialStuff.Harmony.HarmonyPatchesFS:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Dubs Bad Hygiene 2.7.1061
    Verse.Log:Message(String, Boolean)
    DubsBadHygiene.DubsBadHygieneMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Rimatomics 1.6.931
    Verse.Log:Message(String, Boolean)
    Rimatomics.RimatomicsMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Set default darkness type to: Realistic Darkness Lite Version.
    Verse.Log:Message(String, Boolean)
    Darkness_SK.Settings:.ctor()
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.ConstructorInfo:Invoke(Object[])
    System.Activator:CreateInstance(Type, Boolean)
    System.Activator:CreateInstance(Type)
    System.Activator:CreateInstance()
    Verse.LoadedModManager:ReadModSettings(String, String)
    Verse.Mod:GetSettings()
    Darkness_SK.RealDarkMain:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    DubsMintMenus 1.2.346
    Verse.Log:Message(String, Boolean)
    DubsMintMenus.DubsMintMenusMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    MoreInfoBox init
    Verse.Log:Message(String, Boolean)
    MoreInfoBox.MoreInfoBox:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    MoreInfoBox FertileFields found
    Verse.Log:Message(String, Boolean)
    MoreInfoBox.MoreInfoBox:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    RSA Core loaded...
    Verse.Log:Message(String, Boolean)
    RSA.Core.RSACoreMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    RSA Main injected ...
    Verse.Log:Message(String, Boolean)
    RSA.RSAMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    [RuntimeGC] Mod settings loaded.
    Verse.Log:Message(String, Boolean)
    RuntimeGC.RuntimeGC:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:CreateModClasses()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Skipping RIMMSLoadUp.EagerPatchCleanup --- found LoadOnDemand assembly
    Verse.Log:Message(String, Boolean)
    RIMMSLoadUp.ApplyPatchesPatch:get_FoundConflictingAssembly()
    RIMMSLoadUp.ApplyPatchesPatch:Prefi:@XmlDocument, Dictionary`2)
    Verse.LoadedModManager:ApplyPatches_Patch2(XmlDocument, Dictionary`2)
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    SeedsPlease :: LoadingOnDemand CombatExtended
    Verse.Log:Message(String, Boolean)
    PatchOperationLoadOnDemand.XML:ApplyWorker(XmlDocument)
    Verse.PatchOperation:Apply(XmlDocument)
    Verse.LoadedModManager:ApplyPatches_Patch2(XmlDocument, Dictionary`2)
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    SeedsPlease :: LoadingOnDemand NaturesPrettySweet
    Verse.Log:Message(String, Boolean)
    PatchOperationLoadOnDemand.XML:ApplyWorker(XmlDocument)
    Verse.PatchOperation:Apply(XmlDocument)
    Verse.LoadedModManager:ApplyPatches_Patch2(XmlDocument, Dictionary`2)
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    XML error: Could not register node named "GrenadeRecipeBase" in mod Core_SK because this name is already used in this mod.
    Verse.Log:Error(String, Boolean)
    Verse.XmlInheritance:TryRegister_Patch1(XmlNode, ModContentPack)
    RIMMSLoadUp.ParseAndProcessXMLPatch:Prefi:@XmlDocument, Dictionary`2)
    Verse.LoadedModManager:ParseAndProcessXML_Patch2(XmlDocument, Dictionary`2)
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    BodyDef QuadrupedAnimalWithHoovesAndAntlers has BodyPartRecord of Head whose children have more coverage than 1.
    Verse.Log:Warning(String, Boolean)
    Verse.BodyDef:CacheDataRecursive(BodyPartRecord)
    Verse.BodyDef:CacheDataRecursive(BodyPartRecord)
    Verse.BodyDef:CacheDataRecursive(BodyPartRecord)
    Verse.BodyDef:ResolveReferences()
    Verse.DefDatabase`1:ResolveAllReferences(Boolean)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Translation data for language Russian-SK / Русский-СК has 1646 errors. Generate translation report for more info.
    Verse.Log:Warning(String, Boolean)
    Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs()
    Verse.PlayDataLoader:<DoPlayLoad>m__1()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Variants found for Things/Pawn/Humanlike/ElvenEars/EarLeft: 1
    Verse.Log:Message(String, Boolean)
    AlienRace.<>c:<GenerateMeshsAndMeshPools>b__30_1(BodyAddon)
    Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
    AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
    AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
    System.Collections.Generic.List`1:ForEach(Action`1)
    AlienRace.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Variants found for Things/Pawn/Humanlike/ElvenEars/EarRight: 1
    Verse.Log:Message(String, Boolean)
    AlienRace.<>c:<GenerateMeshsAndMeshPools>b__30_1(BodyAddon)
    Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
    AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
    AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
    System.Collections.Generic.List`1:ForEach(Action`1)
    AlienRace.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Variants found for Things/Pawn/Humanlike/DovaEars/EarLeft: 1
    Verse.Log:Message(String, Boolean)
    AlienRace.<>c:<GenerateMeshsAndMeshPools>b__30_1(BodyAddon)
    Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
    AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
    AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
    System.Collections.Generic.List`1:ForEach(Action`1)
    AlienRace.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Variants found for Things/Pawn/Humanlike/DovaEars/EarRight: 1
    Verse.Log:Message(String, Boolean)
    AlienRace.<>c:<GenerateMeshsAndMeshPools>b__30_1(BodyAddon)
    Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
    AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
    AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
    System.Collections.Generic.List`1:ForEach(Action`1)
    AlienRace.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Variants found for Things/Pawn/Humanlike/OrassanTails/OTail: 1
    Verse.Log:Message(String, Boolean)
    AlienRace.<>c:<GenerateMeshsAndMeshPools>b__30_1(BodyAddon)
    Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
    AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
    AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
    System.Collections.Generic.List`1:ForEach(Action`1)
    AlienRace.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Variants found for Things/Pawn/Humanlike/OrassanTails/OTailG: 1
    Verse.Log:Message(String, Boolean)
    AlienRace.<>c:<GenerateMeshsAndMeshPools>b__30_1(BodyAddon)
    Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
    AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
    AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
    System.Collections.Generic.List`1:ForEach(Action`1)
    AlienRace.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Variants found for Things/Pawn/Humanlike/OrassanEars/EarLeft: 1
    Verse.Log:Message(String, Boolean)
    AlienRace.<>c:<GenerateMeshsAndMeshPools>b__30_1(BodyAddon)
    Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
    AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
    AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
    System.Collections.Generic.List`1:ForEach(Action`1)
    AlienRace.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Variants found for Things/Pawn/Humanlike/OrassanEars/EarRight: 1
    Verse.Log:Message(String, Boolean)
    AlienRace.<>c:<GenerateMeshsAndMeshPools>b__30_1(BodyAddon)
    Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
    AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
    AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
    System.Collections.Generic.List`1:ForEach(Action`1)
    AlienRace.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Alien race successfully completed 144 patches with harmony.
    Verse.Log:Message(String, Boolean)
    AlienRace.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    AF :: Aliens Detected.
    Verse.Log:Message(String, Boolean)
    AlienFaces.HarmonyPatchesAlien:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Androids: Fixing surgery recipes for Droids.
    Verse.Log:Message(String, Boolean)
    Androids.PostDefFixer:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
    Verse.Log:Message(String, Boolean)
    Androids.PostDefFixer:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    [Bubbles v1.5] Initialized
    Verse.Log:Message(String, Boolean)
    Bubbles.Mod:Log(String)
    Bubbles.Mod:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    MoreTraitSlots Harmony Patches:
    Prefix:
    PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
    CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
    Verse.Log:Message(String, Boolean)
    MoreTraitSlots.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    ExpandedRoofing: generating dynamic defs
    Verse.Log:Message(String, Boolean)
    ExpandedRoofing.DynamicDefs:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    DubsBadHygieneFuelPatch
    Verse.Log:Message(String, Boolean)
    DubsBadHygieneFuelPatch.Main:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    RealRuins started patching at 4/24/2020 11:11:26 AM
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.RealRuins:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    RealRuins finished patching at 4/24/2020 11:11:26 AM (34.002 msec)
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.RealRuins:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading some snapshots...
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadSomeSnapshots(Int32, Int32)
    RealRuins.RealRuins:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    [OpenTheWindows] Expanded Roofing detected! Integrating...
    Verse.Log:Message(String, Boolean)
    OpenTheWindows.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    C:/Users/Администратор/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
    Verse.Log:Message(String, Boolean)
    StatueOfColonist.StatueOfColonistPref:LoadPref()
    StatueOfColonist.Main:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
    Verse.Log:Message(String, Boolean)
    ActiveTerrain._TerrainGrid:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Adding Basegame medsList
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Adding mod medicines
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Detected mod medicine Самодельные бинты:0.3
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Detected mod medicine Бинты:0.4
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Detected mod medicine Простая аптечка:0.85
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Detected mod medicine Ножка сатанинского гриба:0.5
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Detected mod medicine Полевые медикаменты:0.6
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Setting up textures
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Sorted meds list:
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Без медицинской помощи
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Врачебный уход без лекарств
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    MedicalCareCategory_5
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Лечение лекарственными травами
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    MedicalCareCategory_6
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    MedicalCareCategory_7
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    MedicalCareCategory_8
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    MedicalCareCategory_9
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Лечение медикаментами индустриальной эры
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Лечение передовыми медикаментами
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Patching Mod Medicines...
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.ModMedicinePatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Pharmacist not detected
    Verse.Log:Message(String, Boolean)
    ModMedicinePatch.PharmacistPatch:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    SaveStorageSettings: Harmony Patches:
    Postfix:
    Building.GetGizmos(IEnumerable<Gizmo>)
    Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
    Dialog_ManageOutfits.DoWindowContents(Rect)
    Dialog_ManageDrugPolicies.DoWindowContents(Rect)
    Building_Storage.GetGizmos
    Verse.Log:Message(String, Boolean)
    SaveStorageSettings.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Start injecting PSI to pawns ...
    PSI check: Human - PSI injected.
    PSI check: Alien_Nova - PSI injected.
    PSI check: Alien_Dova - PSI injected.
    PSI check: Norbal - PSI injected.
    PSI check: Alien_Orassan - PSI injected.
    PSI check: Alien_Asari - PSI injected.
    PSI check: ChjAndroid - PSI injected.
    PSI check: ChjDroid - PSI injected.
    PSI check: ChjBattleDroid - PSI injected.
    PSI check: SkynetCovert - PSI injected.
    PSI check: SkynetInfiltrator - PSI injected.
    PSI check: SkynetAgent - PSI injected.
    PSI check: SkynetPrototypeTX - PSI injected.
    Verse.Log:Message(String, Boolean)
    ColonistBarKF.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Colonistbar KF successfully completed 1863 patches with harmony.
    Verse.Log:Message(String, Boolean)
    ColonistBarKF.HarmonyPatches:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
    Verse.PlayDataLoader:<DoPlayLoad>m__2()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for SurvivalTools.HarmonyPatches ---> System.MissingMethodException: Method not found: 'Verse.GenTypes.GetTypeInAnyAssemblyNew'.
    --- End of inner exception stack trace ---
    at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (intptr) <0x00065>
    at (wrapper dynamic-method) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1 (System.RuntimeTypeHandle) <0x00073>
    at (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () <0x000ce>
    at Verse.PlayDataLoader.<DoPlayLoad>m__2 () <0x00014>
    at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () <0x00093>

    Verse.Log:Error(String, Boolean)
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loaded list of 50 elements...
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.<>c__DisplayClass9_0:<LoadSomeSnapshots>b__0(Boolean, List`1)
    RealRuins.<>c__DisplayClass7_0:<LoadRandomMapsList>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading 50 files...
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.<>c__DisplayClass9_0:<LoadSomeSnapshots>b__0(Boolean, List`1)
    RealRuins.<>c__DisplayClass7_0:<LoadRandomMapsList>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 2C2990DC-D8CD-4EF6-96EB-4C5950A76EBC
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass9_0:<LoadSomeSnapshots>b__0(Boolean, List`1)
    RealRuins.<>c__DisplayClass7_0:<LoadRandomMapsList>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Exception during loading map by link 2C2990DC-D8CD-4EF6-96EB-4C5950A76EBC: System.Exception: timed out
    at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>g__failureHandler|1(Exception)
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 5EB54BD7-9519-420C-91B1-7385A5629CB4
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>g__failureHandler|1(Exception)
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Combat Extended :: Ammo injected
    Verse.Log:Message(String, Boolean)
    CombatExtended.AmmoInjector:Inject()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Combat Extended :: Bounds pre-generated
    Verse.Log:Message(String, Boolean)
    CombatExtended.BoundsInjector:Inject()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 2ED62083-3CB4-445D-BB30-40132BE4F76C
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    ArchitectSense :: Creating subcategories
    Verse.Log:Message(String, Boolean)
    ArchitectSense.Logger:Message(String, Object[])
    ArchitectSense.Logger:Debug(String, Object[])
    ArchitectSense.Controller:CreateSubCategories()
    ArchitectSense.Controller:Initialize()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    ArchitectSense :: Merging categories...
    Verse.Log:Message(String, Boolean)
    ArchitectSense.Logger:Message(String, Object[])
    ArchitectSense.Logger:Debug(String, Object[])
    ArchitectSense.Controller:MergeCategories()
    ArchitectSense.Controller:Initialize()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    ArchitectSense :: Removing categories...
    Verse.Log:Message(String, Boolean)
    ArchitectSense.Logger:Message(String, Object[])
    ArchitectSense.Logger:Debug(String, Object[])
    ArchitectSense.Controller:RemoveCategories()
    ArchitectSense.Controller:Initialize()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    [ModMetaDataCleaner] Removed 11 Metadata and cleaned 88 PreviewImage.
    Removed: Zombieland, Industrial Rollers, Psychology, HMC weapon pack – USSR, HMC сraftable all armors, High quality textures, Haul to Stack, Fences And Floors, Damage Indicators, A Dog Said... Animal Prosthetics, Achtung!
    Cleaned: ZiTools BetterMiniMap Addon, ZiTools, Work Tab, Dismiss Trader, TGC Patches, Tech Advancing, Survival Tools, Statue of Colonist, Snap Out!, Skynet SK, Simple sidearms, [SYR] Set Up Camp, SeedsPlease, Seasonal Weather, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, RuntimeGC, RT Solar Flare Shield, RT Fuse, Rimworld Search Agency HSKPatch, Rimworld Search Agency, RimThemesLite, RIMMSLoadUp, Rimefeller, Rimatomics, Research Tree, Religion, Relations Tab, Recipe icons, [RF] Realistic Planets [1.0], Real Ruins, Pick Up And Haul, PawnTargetFix, [JPT] Open The Windows, Nature's Pretty Sweet, My Little Planet, MultiLang Colorful Traits, [KV] More Trait Slots - 1.0, More Planning, MoreInfoBox, Mod Medicine Patch, Misc. Training, Misc. Robots, Miscellaneous 'CORE', Misc. Bees'n'Honey, Dubs Mint Menus, Minerals_SK, Mass Graves, Locks, Go Explore!, Numbers, Infused, Better Workbench Management, Hunt for Me, HugsLib, Hospitality, HolyWasher, HelpTab, Facial Stuff 1.0, Facial Stuff Dianne Defaults, Expanded Roofing, EdB Prepare Carefully, Dubs Performance Analyzer, Dubs Bad Hygiene, DontBlockDoorMod[1.0], Days Matter, Realistic Darkness, Darkest night SK, Crazy Cat Lady, Core SK, Core, Compact Hediffs, Common Sense, Combat Extended, Colony Leadership, Colonist Bar KF 1.0, CleaningArea, Camera+, Interaction Bubbles, BetterMiniMap, Area Unlocker, Architect Icons, Rim of Madness - Arachnophobia, Animals Logic, Androids Facial Stuff Patch, Androids, Allow Tool, Humanoid Alien Races 2.0, AlienFacesExpanded
    Verse.Log:Message(String, Boolean)
    Toolbox.ModMetaDataCleaner:CleanModMetaData()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 353 DefInjectionPackages.
    Removed Languages: english, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Latinoamérica), Slovenčina, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, ChineseSimplified, Català
    Verse.Log:Message(String, Boolean)
    Toolbox.LanguageDataCleaner:CleanLanguageData()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    [RuntimeGC] Detour completed: MuteGC
    Verse.Log:Message(String, Boolean)
    Mute.<>c__DisplayClass3_0:<Launch>b__0()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 23CEEF31-48C4-45EE-8F37-A857D32A4F47
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    [HugsLib] initializing MultiLang_Colorful_Traits, AllowTool, RealRuins, Hospitality, com.github.alandariva.moreplanning, ImprovedWorkbenches, SimpleSidearms, DaysMatter
    Verse.Log:Message(String, Boolean)
    HugsLib.Utils.ModLogger:Message(String, Object[])
    HugsLib.HugsLibController:EnumerateChildMods(Boolean)
    HugsLib.HugsLibController:LoadReloadInitialize()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    [AllowTool] Applied compatibility patch for "Pick Up And Haul"
    Verse.Log:Message(String, Boolean)
    HugsLib.Utils.ModLogger:Message(String, Object[])
    AllowTool.Compat_PickUpAndHaul:Apply()
    AllowTool.AllowToolController:Initialize()
    HugsLib.HugsLibController:LoadReloadInitialize()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Injecting guest beds into the following facilities: ClutterLockerA, Commode, Storage_Locker, medieval_surg_washpan, medieval_surg_instruments, medieval_surg_lamp, industrial_surg_instruments, industrial_surg_lamp, space_surg_instruments, space_surg_lamp, Dresser, EndTableSimple, EndTable, JournalTable, HolographicCell, VitalsMonitor, AdvancedVitalsMonitor
    Verse.Log:Message(String, Boolean)
    Hospitality.<GetFacilitiesFor>d__1:MoveNext()
    System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
    System.Collections.Generic.List`1:.ctor(IEnumerable`1)
    System.Linq.Enumerable:ToArray(IEnumerable`1)
    Hospitality.Hospitality_SpecialInjector:Inject()
    Hospitality.ModBaseHospitality:Inject()
    Hospitality.ModBaseHospitality:Initialize()
    HugsLib.HugsLibController:LoadReloadInitialize()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, BagBed, HayBed, HideBed, HideBedDouble, Bedroll, BedrollDouble, Bed, DoubleBed, industrial_single_bed, industrial_double_bed, prison_single_bed_RT, prison_single_bed_LB, MilleniumBed, MilleniumDoubleBed, RoyalBed, PodBed, space_double_bed, cryo_single_bed, cryo_double_bed, HospitalBed, AdvHospitalBed
    Verse.Log:Message(String, Boolean)
    Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs(ThingDef[], CompProperties_Facility[])
    Hospitality.Hospitality_SpecialInjector:Inject()
    Hospitality.ModBaseHospitality:Inject()
    Hospitality.ModBaseHospitality:Initialize()
    HugsLib.HugsLibController:LoadReloadInitialize()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    MultiLangColorfulTraitsMod :: DefsLoaded
    Verse.Log:Message(String, Boolean)
    MultiLangColorfulTraits.MultiLangColorfulTraitsMod:DefsLoaded()
    HugsLib.HugsLibController:onDefsLoaded()
    HugsLib.HugsLibController:LoadReloadInitialize()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    [DaysMatter] Loaded.
    Verse.Log:Message(String, Boolean)
    RimWorldDaysMatter.DaysMatter:DefsLoaded()
    HugsLib.HugsLibController:onDefsLoaded()
    HugsLib.HugsLibController:LoadReloadInitialize()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

    Exception during loading map by link 23CEEF31-48C4-45EE-8F37-A857D32A4F47: System.Exception: timed out
    at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>g__failureHandler|1(Exception)
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 42639852-5E1A-41B6-BEBD-BA4848C2652A
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>g__failureHandler|1(Exception)
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    [RimThemesError] Cannot apply theme on custom assembly : The given key was not present in the dictionary.
    Verse.Log:Message(String, Boolean)
    RimThemesLite.Themes:LogError(String)
    RimThemesLite.Themes:changeThemeOtherMods(String)
    RimThemesLite.Themes:changeThemeNow(String, Boolean)
    RimThemesLite.DoMainMenuControls_Patch:Prefi:@Rect, Boolean)
    RimWorld.MainMenuDrawer:DoMainMenuControls_Patch1(Rect, Boolean)
    RimThemesLite.MainMenuOnGUI_Patch:Prefi:@Vector2&, Vector2&, Boolean&, Vector2, Texture2D, Texture2D)
    RimWorld.MainMenuDrawer:MainMenuOnGUI_Patch1()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:onGUI()

    Exception during loading map by link 42639852-5E1A-41B6-BEBD-BA4848C2652A: System.Exception: timed out
    at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>g__failureHandler|1(Exception)
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 02B7033D-A174-437B-A56B-A0430B6EB890
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>g__failureHandler|1(Exception)
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 36249DDF-5E65-438A-8956-BBFAD83D2C72
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot EEFBB1FD-C20F-4EBA-AD5D-BE5D1A624C22
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot E968FEA2-E26A-4B55-945F-7AFB4E9DE2A7
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 79B27401-6E11-4016-9D7B-7654EDA6C22F
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 3EF9660B-027C-4690-A83F-BAAD04E80B27
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 7DD24B53-BEEF-416D-B88E-3CD8F68AF889
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 0E27FB9B-30B4-4E5F-A406-402AB69B7009
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 434DA8A5-FB9F-4B0C-96B6-592EF9A21985
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 27B04862-3C3B-4277-8DD6-06FDA0263A93
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 65346856-55BF-4E5B-9863-C28F53AEFCE0
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot 2F25977E-96A9-43A6-AAC1-21B1BA3C79BC
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading snapshot EDB92423-7B70-4E19-B5B8-8B8B67A74D66
    Verse.Log:Message(String, Boolean)
    RealRuins.Debug:Message(String, Object[])
    RealRuins.SnapshotManager:LoadNextSnapshot()
    RealRuins.<>c__DisplayClass10_0:<LoadNextSnapshot>b__0(Boolean, Byte[])
    RealRuins.<>c__DisplayClass8_0:<LoadMap>b__0(Byte[])
    RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
    HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
    HugsLib.Utils.DoLaterScheduler:onUpdate()
    HugsLib.HugsLibController:onUpdate()
    HugsLib.Patches.Root_Patch:UpdateHook()
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()
     
  16. AsFast

    AsFast Муха-мутант

    Messages:
    22
    Likes Received:
    0
    Ratings:
    +2 / 2
    драсьти...
    подсказка нужна. раньше вродь колонист менял инстрУмент при смене работы, а ща не. автосмена включена.
    в настройках мода не нашел...
    мб знает кто где искать?
     
  17. Dinamika

    Dinamika Блоха

    Messages:
    3
    Likes Received:
    0
    Ratings:
    +0 / 0
    Статус:
    gamer
    вот таже самая фигня, еще и ошибка после загрузки игры вылазит, я только вручную переключаю инструмент
     
  18. Vladiy

    Vladiy Москит-мутант

    Messages:
    9
    Likes Received:
    0
    Ratings:
    +2 / 0
    обновление немного не доработано так что баги ожидаемы, но сейчас их слишком много так что проще пока откатить до предыдущей версии
     
  19. sergiy1357

    sergiy1357 Москит-мутант

    Messages:
    8
    Likes Received:
    0
    Ratings:
    +2 / 0
    Посмотрите:
    Настройки.Настройки Модификаций.Simple sidearms.Тригеры
    Там всё работает, но с задержкой.
    Обычно я отключаю почти всё, т.к. например, шоковая дубинка всегда в этом моде считается худшим оружием по "статам".

    Жевать картон без хлеба, проект морозильной установки (структура сейчас расположена в панели "гигиена") затирает все вещи, лежащие на клетках проекта, когда пешка подносит первую партию компонентов.
    Хорошо, что так не получится пешку дезинтегрировать... а то вот свалится от перегрева один такой...
     
  20. AsFast

    AsFast Муха-мутант

    Messages:
    22
    Likes Received:
    0
    Ratings:
    +2 / 2
    так я име
    так я имел ввиду не оружие а инструмент, чтоб молоток на стройку и нож на кухню...
     
  21. Zim777

    Zim777

    Messages:
    265
    Likes Received:
    23
    Ratings:
    +135 / 3
    Все инструменты пешки меняют сами ок при выполнении соответствующего задания.
    У вас вероятно какая слишком старая версия сборки(более чем месячной давности), где была такая ошибка.
    Возможно вы просто не сделали для пешки "набор снаряжения" в назначениях