Прилеплено [A17] Баги и ошибки тестовой версии с github

Тема в разделе "Текущая версия проекта", создана пользователем Dzeniba, 16 июн 2017.

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  1. Dzeniba

    Dzeniba

    Сообщения:
    820
    Симпатии:
    119
    Оценки:
    +361 / 12
    [​IMG]
    В данном топике отлавливаем баги и ошибки

    тестовой версии для A17

    Важно!
    Любой фикс, сделанный в тестовой сборке на github, МОЖЕТ сделать вашу игру несовместимой с вашими сохранениями. Помните об этом, обновляя у себя тестовую сборку. В идеале: новая версия сборки = новая игра.

    • используйте крайнюю версию сборки с github (нет смысла искать баги в устаревшей сборке, которая уже могла быть доработана/исправлена);
    • указывайте дату скачивания использованной Вами сборки, в которой Вы нашли ошибку;
    • указывайте место ошибки и Ваши действия для её повторения;
    • по возможности прикладывайте скриншот ошибки (не забывая прятать его под спойлер);
    • если Вы копируете в сообщение содержимое лога, то лучше вкладывайте его в тег "Код", который находится там же, где и тег "Спойлер". Ну и прячьте это всё в спойлер для удобочитаемости форума. В поле Вашего сообщения ыглядеть это будет так:
      [​IMG]

    Баги и ошибки принимаются только по сборке из https://github.com/skyarkhangel/Hardcore-SK.

    Замеченные ошибки перевода сборки отписывать в тему Ошибки перевода.

    (wait) Сборки для А16 и ниже более не поддерживаются и здесь не обсуждаются.

    P.S. Любителям поболтать. Любое сообщение в этой ветке форума, не касающееся багов, может быть приравнено к оффтопу. Оффтоп здесь допустим только в том случае, если он является ответом на вопросы команды проекта о сути бага. В любом другом случае оффтоп, либо ответ на него, могут повлечь за собой штрафной балл.
     
    Последнее редактирование: 5 дек 2017
  2. Vudkemp

    Vudkemp Блоха

    Сообщения:
    1
    Симпатии:
    0
    Оценки:
    +0 / 0
    Часа 2 назад установил сборку.
    Поиграл и за это время не было ни одного рейда от слова вообще, через консоль спавнятся, а сами по себе в логах только фейлы выдает. Спасите помогите мру от скуки.
     
  3. Icy Snake

    Icy Snake Москит-мутант

    Сообщения:
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    Оценки:
    +1 / 0
    Доброго времени суток.
    1. Поднял вот это: [​IMG]
    Не могу выбросить. Иконка кликабельна, но ничего не происходит.
    2. Даю задание экипировать [оружие], поселенец сразу выбрасывает его как только экипирует.

    UPD: Все дело в настройках экипировки, после редактирования которых все починилось.
     
    Последнее редактирование: 20 июл 2017
  4. basaevvv

    basaevvv Блоха

    Сообщения:
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    Симпатии:
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    Оценки:
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    RimWorld 0.17.1557 rev1153
    Verse.Log:Message(String)
    RimWorld.VersionControl:LogVersionNumber()
    Verse.Root:CheckGlobalInit()
    Verse.Root:Start()
    Verse.Root_Entry:Start()

    CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
    Verse.Log:Message(String)
    CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount:Patch()
    CombatExtended.Harmony.HarmonyBase:InitPatches()
    CombatExtended.Controller:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Combat Extended :: initialized
    Verse.Log:Message(String)
    CombatExtended.Controller:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Hardcore SK :: GenPlace - TryPlaceDirect injected
    Verse.Log:Message(String)
    SK.CoreSKMod:InjectDetours()
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Hardcore SK :: HaulAIUtility - HaulMaxNumToCellJob injected
    Verse.Log:Message(String)
    SK.CoreSKMod:InjectDetours()
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Hardcore SK :: StoreUtility - NoStorageBlockersIn injected
    Verse.Log:Message(String)
    SK.CoreSKMod:InjectDetours()
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Hardcore SK :: TimeControls - DoTimeControlsGUI injected
    Verse.Log:Message(String)
    SK.CoreSKMod:InjectDetours()
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Hardcore SK :: TickManager - TickRateMultiplier injected
    Verse.Log:Message(String)
    SK.CoreSKMod:InjectDetours()
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Hardcore SK :: TickManager - NothingHappeningInGame injected
    Verse.Log:Message(String)
    SK.CoreSKMod:InjectDetours()
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Hardcore SK :: Plant - Graphic injected
    Verse.Log:Message(String)
    SK.CoreSKMod:InjectDetours()
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Hardcore SK :: Plant - IngestibleNow injected
    Verse.Log:Message(String)
    SK.CoreSKMod:InjectDetours()
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Hardcore SK :: BuildingProperties - isMortar injected
    Verse.Log:Message(String)
    SK.CoreSKMod:InjectDetours()
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Hardcore SK :: CompGlower - ShouldBeLitNow injected
    Verse.Log:Message(String)
    SK.CoreSKMod:InjectDetours()
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Hardcore SK :: Result :: Injections successfully initialized
    Verse.Log:Message(String)
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Initialized Harmony SK Core.
    Verse.Log:Message(String)
    SK.CoreSKMod:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Fluffy Breakdowns :: Initialized
    Verse.Log:Message(String)
    Fluffy_Breakdowns.Controller:.ctor(ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
    System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
    System.Activator:CreateInstance(Type, Object[], Object[])
    System.Activator:CreateInstance(Type, Object[])
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.Root:<Start>m__84E()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Initialized Detour SK Core.
    Verse.Log:Message(String)
    SK.Detours.Initializer:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll()
    Verse.PlayDataLoader:<DoPlayLoad>m__80F()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    [AntiAutoUnload] Inject event queued.
    Verse.Log:Message(String)
    AntiAutoUnload.DetourInjector:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll()
    Verse.PlayDataLoader:<DoPlayLoad>m__80F()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    [RuntimeGC] MainTabWindow inserted.
    Verse.Log:Message(String)
    RuntimeGC.StaticConstructor:.cctor()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll()
    Verse.PlayDataLoader:<DoPlayLoad>m__80F()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Combat Extended :: Ammo injected
    Verse.Log:Message(String)
    CombatExtended.AmmoInjector:Inject()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    ArchitectSense :: Creating subcategories
    Verse.Log:Warning(String)
    ArchitectSense.Logger:Message(String, Object[])
    ArchitectSense.Controller:Initialize()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    switched Роскошная мебель для спальни(19) and Предохранители(16)
    Verse.Log:Message(String)
    ResearchPal.ResearchTree:FixPositions()
    ResearchPal.ResearchTree:Initialize()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    switched Улучш. обработка(18) and Закаленные компоненты(19)
    Verse.Log:Message(String)
    ResearchPal.ResearchTree:FixPositions()
    ResearchPal.ResearchTree:Initialize()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    switched Карьер(19) and Металлургия(17)
    Verse.Log:Message(String)
    ResearchPal.ResearchTree:FixPositions()
    ResearchPal.ResearchTree:Initialize()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Hospitality injected.
    Verse.Log:Message(String)
    Hospitality.ModBaseHospitality:Inject()
    Hospitality.ModBaseHospitality:Initialize()
    HugsLib.HugsLibController:LoadReloadInitialize()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    [HugsLib] v3.1.2 initialized AllowTool, Hospitality, QOLTweaksPack
    Verse.Log:Message(String)
    HugsLib.Utils.ModLogger:Message(String, Object[])
    HugsLib.HugsLibController:LoadReloadInitialize()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    [AntiAutoUnload] Detour complete.
    Verse.Log:Message(String)
    AntiAutoUnload.DetourInjector:Inject()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Skynet SK :: CalculatePain injected
    Verse.Log:Message(String)
    Skynet.DetourInjector:InjectDetours()
    Skynet.DetourInjector:Inject()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Skynet SK :: ButcherProducts injected
    Verse.Log:Message(String)
    Skynet.DetourInjector:InjectDetours()
    Skynet.DetourInjector:Inject()
    Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Entry:Update()

    Loading game from file Запуск with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
    Verse.Log:Warning(String)
    CombatExtended.CompFireModes:InitAvailableFireModes()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Play:Update()

    Inspect string for Терминатор contains empty lines.
    Verse.Log:Error(String)
    Verse.Log:ErrorOnce(String, Int32)
    RimWorld.InspectPaneFiller:DrawInspectStringFor(ISelectable, Single&)
    RimWorld.InspectPaneFiller:DoPaneContentsFor(ISelectable, Rect)
    RimWorld.MainTabWindow_Inspect:DoPaneContents(Rect)
    RimWorld.InspectPaneUtility:InspectPaneOnGUI(Rect, IInspectPane)
    RimWorld.MainTabWindow_Inspect:DoWindowContents(Rect)
    Verse.<WindowOnGUI>c__AnonStorey2C4:<>m__1B1(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Faction Организация Бомбы of def Sectarian has no usable PawnGroupMakers for parms tile=578570, inhabitants=False, points=45, faction=Организация Бомбы, traderKind=, generateFightersOnly=True, raidStrategy=, forceOneIncap=False
    Verse.Log:Error(String)
    RimWorld.<GeneratePawns>c__IteratorC9:MoveNext()
    System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
    System.Collections.Generic.List`1:.ctor(IEnumerable`1)
    System.Linq.Enumerable:ToList(IEnumerable`1)
    RimWorld.IncidentWorker_CaravanDemand:TryExecute(IncidentParms)
    RimWorld.Storyteller:TryFire(FiringIncident)
    RimWorld.Storyteller:StorytellerTick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Exception filling window for Verse.Dialog_NodeTree: System.ArgumentOutOfRangeException: Argument is out of range.
    Parameter name: index
    at System.Collections.Generic.List`1[Verse.Pawn].get_Item (Int32 index) [0x00000] in <filename unknown>:0
    at RimWorld.IncidentWorker_CaravanDemand.ActionFight (RimWorld.Planet.Caravan caravan, System.Collections.Generic.List`1 attackers) [0x00000] in <filename unknown>:0
    at RimWorld.IncidentWorker_CaravanDemand+<TryExecute>c__AnonStorey2CB.<>m__1C4 () [0x00000] in <filename unknown>:0
    at Verse.DiaOption.Activate () [0x00000] in <filename unknown>:0
    at Verse.DiaOption.OptOnGUI (Rect rect, Boolean active) [0x00000] in <filename unknown>:0
    at Verse.Dialog_NodeTree.DrawNode (Rect rect) [0x00000] in <filename unknown>:0
    at Verse.Dialog_NodeTree.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
    at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
    Verse.Log:Error(String)
    Verse.<WindowOnGUI>c__AnonStorey2C4:<>m__1B1(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Could not generate old age injuries for Snork1450253 of age 5 that allow pawn to move after 80 tries. request=kindDef=Snork, context=NonPlayer, faction=, tile=107360, forceGenerateNewPawn=False, newborn=False, allowDead=False, allowDowned=False, canGeneratePawnRelations=True, mustBeCapableOfViolence=False, colonistRelationChanceFactor=1, forceAddFreeWarmLayerIfNeeded=False, allowGay=True, allowFood=True, inhabitant=False, certainlyBeenInCryptosleep=False, validator=, fixedBiologicalAge=, fixedChronologicalAge=, fixedGender=, fixedMelanin=, fixedLastName=
    Verse.Log:Warning(String)
    Verse.PawnGenerator:GenerateInitialHediffs(Pawn, PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewNakedPawn(PawnGenerationRequest&, String&, Boolean)
    Verse.PawnGenerator:GenerateNewNakedPawn(PawnGenerationRequest&)
    Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
    RimWorld.<GenerateThings>c__Iterator17F:MoveNext()
    RimWorld.ItemCollectionGenerator_TraderStock:Generate(ItemCollectionGeneratorParams, List`1)
    RimWorld.ItemCollectionGenerator:Generate(ItemCollectionGeneratorParams)
    RimWorld.TradeShip:GenerateThings()
    RimWorld.IncidentWorker_OrbitalTraderArrival:TryExecute(IncidentParms)
    SK.Building_SubspaceBurstTransponder:SummonTradeShip()
    SK.Building_SubspaceBurstTransponder:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Could not generate old age injuries for Snork1450254 of age 7 that allow pawn to move after 80 tries. request=kindDef=Snork, context=NonPlayer, faction=, tile=107360, forceGenerateNewPawn=False, newborn=False, allowDead=False, allowDowned=False, canGeneratePawnRelations=True, mustBeCapableOfViolence=False, colonistRelationChanceFactor=1, forceAddFreeWarmLayerIfNeeded=False, allowGay=True, allowFood=True, inhabitant=False, certainlyBeenInCryptosleep=False, validator=, fixedBiologicalAge=, fixedChronologicalAge=, fixedGender=, fixedMelanin=, fixedLastName=
    Verse.Log:Warning(String)
    Verse.PawnGenerator:GenerateInitialHediffs(Pawn, PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewNakedPawn(PawnGenerationRequest&, String&, Boolean)
    Verse.PawnGenerator:GenerateNewNakedPawn(PawnGenerationRequest&)
    Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
    RimWorld.<GenerateThings>c__Iterator17F:MoveNext()
    RimWorld.ItemCollectionGenerator_TraderStock:Generate(ItemCollectionGeneratorParams, List`1)
    RimWorld.ItemCollectionGenerator:Generate(ItemCollectionGeneratorParams)
    RimWorld.TradeShip:GenerateThings()
    RimWorld.IncidentWorker_OrbitalTraderArrival:TryExecute(IncidentParms)
    SK.Building_SubspaceBurstTransponder:SummonTradeShip()
    SK.Building_SubspaceBurstTransponder:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Could not generate old age injuries for Snork1450264 of age 10 that allow pawn to move after 80 tries. request=kindDef=Snork, context=NonPlayer, faction=, tile=107360, forceGenerateNewPawn=False, newborn=False, allowDead=False, allowDowned=False, canGeneratePawnRelations=True, mustBeCapableOfViolence=False, colonistRelationChanceFactor=1, forceAddFreeWarmLayerIfNeeded=False, allowGay=True, allowFood=True, inhabitant=False, certainlyBeenInCryptosleep=False, validator=, fixedBiologicalAge=, fixedChronologicalAge=, fixedGender=, fixedMelanin=, fixedLastName=
    Verse.Log:Warning(String)
    Verse.PawnGenerator:GenerateInitialHediffs(Pawn, PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewNakedPawn(PawnGenerationRequest&, String&, Boolean)
    Verse.PawnGenerator:GenerateNewNakedPawn(PawnGenerationRequest&)
    Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
    RimWorld.<GenerateThings>c__Iterator17F:MoveNext()
    RimWorld.ItemCollectionGenerator_TraderStock:Generate(ItemCollectionGeneratorParams, List`1)
    RimWorld.ItemCollectionGenerator:Generate(ItemCollectionGeneratorParams)
    RimWorld.TradeShip:GenerateThings()
    RimWorld.IncidentWorker_OrbitalTraderArrival:TryExecute(IncidentParms)
    SK.Building_SubspaceBurstTransponder:SummonTradeShip()
    SK.Building_SubspaceBurstTransponder:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Could not generate old age injuries for Snork1450267 of age 10 that allow pawn to move after 80 tries. request=kindDef=Snork, context=NonPlayer, faction=, tile=107360, forceGenerateNewPawn=False, newborn=False, allowDead=False, allowDowned=False, canGeneratePawnRelations=True, mustBeCapableOfViolence=False, colonistRelationChanceFactor=1, forceAddFreeWarmLayerIfNeeded=False, allowGay=True, allowFood=True, inhabitant=False, certainlyBeenInCryptosleep=False, validator=, fixedBiologicalAge=, fixedChronologicalAge=, fixedGender=, fixedMelanin=, fixedLastName=
    Verse.Log:Warning(String)
    Verse.PawnGenerator:GenerateInitialHediffs(Pawn, PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewNakedPawn(PawnGenerationRequest&, String&, Boolean)
    Verse.PawnGenerator:GenerateNewNakedPawn(PawnGenerationRequest&)
    Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
    RimWorld.<GenerateThings>c__Iterator17F:MoveNext()
    RimWorld.ItemCollectionGenerator_TraderStock:Generate(ItemCollectionGeneratorParams, List`1)
    RimWorld.ItemCollectionGenerator:Generate(ItemCollectionGeneratorParams)
    RimWorld.TradeShip:GenerateThings()
    RimWorld.IncidentWorker_OrbitalTraderArrival:TryExecute(IncidentParms)
    SK.Building_SubspaceBurstTransponder:SummonTradeShip()
    SK.Building_SubspaceBurstTransponder:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Tried to make non-Stockable thing for trader stock: Compost
    Verse.Log:Error(String)
    RimWorld.StockGeneratorUtility:TryMakeForStockSingle(ThingDef, Int32)
    RimWorld.<TryMakeForStock>c__Iterator175:MoveNext()
    RimWorld.<GenerateThings>c__Iterator17A:MoveNext()
    RimWorld.ItemCollectionGenerator_TraderStock:Generate(ItemCollectionGeneratorParams, List`1)
    RimWorld.ItemCollectionGenerator:Generate(ItemCollectionGeneratorParams)
    RimWorld.TradeShip:GenerateThings()
    RimWorld.IncidentWorker_OrbitalTraderArrival:TryExecute(IncidentParms)
    SK.Building_SubspaceBurstTransponder:SummonTradeShip()
    SK.Building_SubspaceBurstTransponder:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Got temperature for null map.
    Verse.Log:Error(String)
    Verse.GenTemperature:TryGetTemperatureForCell(IntVec3, Map, Single&)
    Verse.GenTemperature:GetTemperatureForCell(IntVec3, Map)
    Verse.GridsUtility:GetTemperature(IntVec3, Map)
    CaveworldFlora.ClusterPlant:get_isInCryostasis()
    CaveworldFlora.ClusterPlant:get_Dying()
    CaveworldFlora.ClusterPlant_Gleamcap:TrySpawnSporeSpawner()
    CaveworldFlora.ClusterPlant_Gleamcap:TickLong()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Feenix1451492 started 10 jobs in 10 ticks. List: (WaitMaintainPosture) , (DrawEnergyFromFire A=Thing_Fire1452545) (WaitMaintainPosture) , (DrawEnergyFromFire A=Thing_Fire1452545) (WaitMaintainPosture) , (DrawEnergyFromFire A=Thing_Fire1452545) (WaitMaintainPosture) , (DrawEnergyFromFire A=Thing_Fire1452545) (WaitMaintainPosture) , и (DrawEnergyFromFire A=Thing_Fire1452545) (WaitMaintainPosture) lastJobGiver=, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
    Verse.Log:Error(String)
    Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String)
    Verse.AI.Pawn_JobTracker:FinalizeTick()
    Verse.AI.Pawn_JobTracker:JobTrackerTick()
    Verse.Pawn:Tick()
    SK.Feenix:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Could not reserve Thing_WashBucket697135/ for Mackerel doing job takeShower A=Thing_WashBucket697135(curToil=1) for maxPawns 1 and stackCount -1. Existing reserver: Curtis doing job takeShower A=Thing_WashBucket697135(curToil=2)
    Verse.Log:Error(String)
    Verse.AI.ReservationManager:LogCouldNotReserveError(Pawn, LocalTargetInfo, Int32, Int32, ReservationLayerDef)
    Verse.AI.ReservationManager:Reserve(Pawn, LocalTargetInfo, Int32, Int32, ReservationLayerDef)
    Verse.AI.ReservationUtility:Reserve(Pawn, LocalTargetInfo, Int32, Int32, ReservationLayerDef)
    Verse.AI.<Reserve>c__AnonStorey4F7:<>m__7DF()
    Verse.AI.JobDriver:TryActuallyStartNextToil()
    Verse.AI.JobDriver:ReadyForNextToil()
    Verse.AI.JobDriver:TryActuallyStartNextToil()
    Verse.AI.JobDriver:ReadyForNextToil()
    Verse.AI.JobDriver:DriverTick()
    Verse.AI.Pawn_JobTracker:JobTrackerTick()
    Verse.Pawn:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Could not reserve Thing_WashBucket697135/ for Dolores doing job takeShower A=Thing_WashBucket697135(curToil=1) for maxPawns 1 and stackCount -1. Existing reserver: Curtis doing job takeShower A=Thing_WashBucket697135(curToil=2)
    Verse.Log:Error(String)
    Verse.AI.ReservationManager:LogCouldNotReserveError(Pawn, LocalTargetInfo, Int32, Int32, ReservationLayerDef)
    Verse.AI.ReservationManager:Reserve(Pawn, LocalTargetInfo, Int32, Int32, ReservationLayerDef)
    Verse.AI.ReservationUtility:Reserve(Pawn, LocalTargetInfo, Int32, Int32, ReservationLayerDef)
    Verse.AI.<Reserve>c__AnonStorey4F7:<>m__7DF()
    Verse.AI.JobDriver:TryActuallyStartNextToil()
    Verse.AI.JobDriver:ReadyForNextToil()
    Verse.AI.JobDriver:TryActuallyStartNextToil()
    Verse.AI.JobDriver:ReadyForNextToil()
    Verse.AI.JobDriver:DriverTick()
    Verse.AI.Pawn_JobTracker:JobTrackerTick()
    Verse.Pawn:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Added heat to null map.
    Verse.Log:Error(String)
    Verse.GenTemperature:PushHeat(IntVec3, Map, Single)
    Verse.CompHeatPusher:CompTick()
    Verse.ThingWithComps:Tick()
    Verse.Pawn:Tick()
    SK.Feenix:Tick()
    Verse.ThingOwner:ThingOwnerTick(Boolean)
    Verse.Pawn_CarryTracker:CarryHandsTick()
    Verse.Pawn:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Loading game from file 6 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
    Verse.Log:Warning(String)
    CombatExtended.CompFireModes:InitAvailableFireModes()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Play:Update()

    Loading game from file 5 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
    Verse.Log:Warning(String)
    CombatExtended.CompFireModes:InitAvailableFireModes()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Play:Update()

    Added heat to null map.
    Verse.Log:Error(String)
    Verse.GenTemperature:PushHeat(IntVec3, Map, Single)
    Verse.CompHeatPusher:CompTick()
    Verse.ThingWithComps:Tick()
    Verse.Pawn:Tick()
    SK.Feenix:Tick()
    Verse.ThingOwner:ThingOwnerTick(Boolean)
    Verse.Pawn_CarryTracker:CarryHandsTick()
    Verse.Pawn:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Constructed TargetInfo with cell=(35, 0, 81) and a null map.
    Verse.Log:Warning(String)
    Verse.TargetInfo:.ctor(IntVec3, Map, Boolean)
    SK.CompLifespanFissure:CompTick()
    Verse.ThingWithComps:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Constructed GlobalTargetInfo with cell=(35, 0, 81) and a null map.
    Verse.Log:Warning(String)
    RimWorld.Planet.GlobalTargetInfo:.ctor(IntVec3, Map, Boolean)
    RimWorld.Planet.GlobalTargetInfo:op_Implicit(TargetInfo)
    SK.CompLifespanFissure:CompTick()
    Verse.ThingWithComps:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Blocking SolarFlare!
    Verse.Log:Message(String)
    RT_SolarFlareShield.Patch_PowerNetTick:ConditionIsActive(GameConditionManager, GameConditionDef)
    RimWorld.PowerNet:PowerNetTick_Patch0(Object)
    RimWorld.PowerNetManager:PowerNetsTick()
    Verse.Map:MapPostTick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    System.NullReferenceException: Object reference not set to an instance of an object
    at SK.Events.IncidentWorker_WandererJoin+<DisabledWorkTags>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[Verse.WorkTags].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[Verse.WorkTags]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
    at System.Linq.Enumerable.ToList[WorkTags] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
    at SK.Events.IncidentWorker_WandererJoin.AppendStats (System.String& text, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
    at SK.Events.IncidentWorker_WandererJoin.CreateRefugeeText (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
    at SK.Events.IncidentWorker_WandererJoin.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
    at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
    at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
    at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
    Verse.Log:Error(String)
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Tried to make non-Stockable thing for trader stock: Compost
    Verse.Log:Error(String)
    RimWorld.StockGeneratorUtility:TryMakeForStockSingle(ThingDef, Int32)
    RimWorld.<TryMakeForStock>c__Iterator175:MoveNext()
    RimWorld.<GenerateThings>c__Iterator17A:MoveNext()
    RimWorld.ItemCollectionGenerator_TraderStock:Generate(ItemCollectionGeneratorParams, List`1)
    RimWorld.ItemCollectionGenerator:Generate(ItemCollectionGeneratorParams)
    RimWorld.TradeShip:GenerateThings()
    RimWorld.IncidentWorker_OrbitalTraderArrival:TryExecute(IncidentParms)
    SK.Building_SubspaceBurstTransponder:SummonTradeShip()
    SK.Building_SubspaceBurstTransponder:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Exception in Tick (pawn=Mackerel, job=AttackMelee A=Thing_Cooler260629, CurToil=2): System.InvalidOperationException: Operation is not valid due to the current state of the object
    at System.Linq.Enumerable.First<Verse.ThingCountClass> (System.Collections.Generic.IEnumerable`1<Verse.ThingCountClass>,System.Func`2<Verse.ThingCountClass, bool>,System.Linq.Enumerable/Fallback) <0x0012c>
    at System.Linq.Enumerable.First<Verse.ThingCountClass> (System.Collections.Generic.IEnumerable`1<Verse.ThingCountClass>,System.Func`2<Verse.ThingCountClass, bool>) <0x0003a>
    at RimWorld.GenLeaving.DoLeavingsFor (Verse.Thing,Verse.Map,Verse.DestroyMode,Verse.CellRect) <0x0041c>
    at RimWorld.GenLeaving.DoLeavingsFor (Verse.Thing,Verse.Map,Verse.DestroyMode) <0x00048>
    at Verse.Thing.Destroy (Verse.DestroyMode) <0x00142>
    at Verse.ThingWithComps.Destroy (Verse.DestroyMode) <0x00027>
    at Verse.Building.Destroy (Verse.DestroyMode) <0x00026>
    at Verse.Thing.Kill (System.Nullable`1<Verse.DamageInfo>) <0x0001b>
    at Verse.DamageWorker.Apply (Verse.DamageInfo,Verse.Thing) <0x00186>
    at CombatExtended.DamageWorker_AddInjuryCE.Apply (Verse.DamageInfo,Verse.Thing) <0x00058>
    at Verse.Thing.TakeDamage (Verse.DamageInfo) <0x001e4>
    at CombatExtended.Verb_MeleeAttackCE.ApplyMeleeDamageToTarget (Verse.LocalTargetInfo,bool) <0x0010b>
    at CombatExtended.Verb_MeleeAttackCE.TryCastShot () <0x00833>
    at Verse.Verb.TryCastNextBurstShot () <0x00040>
    at Verse.Verb.WarmupComplete () <0x00028>
    at (wrapper dynamic-method) Verse.Verb.TryStartCastOn_Patch0 (object,Verse.LocalTargetInfo,bool,bool) <0x00555>
    at RimWorld.Pawn_MeleeVerbs.TryMeleeAttack (Verse.Thing,Verse.Verb,bool) <0x001dc>
    at Verse.AI.JobDriver_AttackMelee/<MakeNewToils>c__Iterator1B5.<>m__771 () <0x00080>
    at Verse.AI.Toils_Combat/<FollowAndMeleeAttack>c__AnonStorey4DE.<>m__7C5 () <0x00275>
    at Verse.AI.JobDriver.DriverTick () <0x00322>
    lastJobGiver=RimWorld.JobGiver_Tantrum, curJob.def=AttackMelee, curDriver=Verse.AI.JobDriver_AttackMelee
    Verse.Log:Error(String)
    Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String)
    Verse.AI.JobDriver:DriverTick()
    Verse.AI.Pawn_JobTracker:JobTrackerTick()
    Verse.Pawn:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Mackerel meleed Cooler260629 from out of melee position.
    Verse.Log:Warning(String)
    CombatExtended.Verb_MeleeAttackCE:TryCastShot()
    Verse.Verb:TryCastNextBurstShot()
    Verse.Verb:VerbTick()
    Verse.VerbTracker:VerbsTick_Patch0(Object)
    Verse.Pawn:Tick()
    Verse.TickList:Tick()
    Verse.TickManager:DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    Loading game from file 17 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Could not find think node with key 1528338764
    Verse.Log:Warning(String)
    Verse.AI.Pawn_MindState:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Tried to power on CoalPowerPlant501436 which did not desire it.
    Verse.Log:Warning(String)
    RimWorld.CompPowerTrader:Set_PowerOn(Boolean)
    SK.CompPowerPlantFueled:PostSpawnSetup(Boolean)
    Verse.ThingWithComps:SpawnSetup(Map, Boolean)
    Verse.Building:SpawnSetup(Map, Boolean)
    SK.Building_CoalPowerPlant:SpawnSetup(Map, Boolean)
    Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean)
    Verse.Map:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
    Verse.Log:Warning(String)
    CombatExtended.CompFireModes:InitAvailableFireModes()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Play:Update()

    Tried to remove pawn Bennett from RimWorld.Planet.WorldPawns, but it's not here.
    Verse.Log:Error(String)
    RimWorld.Planet.WorldPawns:RemovePawn(Pawn)
    SK.<CreateAcceptOption>c__AnonStorey3:<>m__0()
    Verse.DiaOption:Activate()
    Verse.DiaOption:optOnGUI(Rect, Boolean)
    Verse.Dialog_NodeTree:DrawNode(Rect)
    Verse.Dialog_NodeTree:DoWindowContents(Rect)
    Verse.<WindowOnGUI>c__AnonStorey2C4:<>m__1B1(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Come back later
    Verse.Log:Message(String)
    Hospitality.<>c__DisplayClassb:<TryExecute>b__a()
    Verse.DiaOption:Activate()
    Verse.DiaOption:optOnGUI(Rect, Boolean)
    Verse.Dialog_NodeTree:DrawNode(Rect)
    Verse.Dialog_NodeTree:DoWindowContents(Rect)
    Verse.<WindowOnGUI>c__AnonStorey2C4:<>m__1B1(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Loading game from file 27 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
    Verse.Log:Warning(String)
    CombatExtended.CompFireModes:InitAvailableFireModes()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Play:Update()

    Loading game from file 25 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Could not find think node with key 1658063390
    Verse.Log:Warning(String)
    Verse.AI.Pawn_MindState:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
    Verse.Log:Warning(String)
    CombatExtended.CompFireModes:InitAvailableFireModes()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Play:Update()

    Come back later
    Verse.Log:Message(String)
    Hospitality.<>c__DisplayClassb:<TryExecute>b__a()
    Verse.DiaOption:Activate()
    Verse.DiaOption:optOnGUI(Rect, Boolean)
    Verse.Dialog_NodeTree:DrawNode(Rect)
    Verse.Dialog_NodeTree:DoWindowContents(Rect)
    Verse.<WindowOnGUI>c__AnonStorey2C4:<>m__1B1(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Loading game from file 27 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
    Verse.Log:Warning(String)
    CombatExtended.CompFireModes:InitAvailableFireModes()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Play:Update()

    Loading game from file 27 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
    Verse.Log:Warning(String)
    CombatExtended.CompFireModes:InitAvailableFireModes()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Play:Update()

    Loading game from file 27 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
    Verse.Log:Warning(String)
    CombatExtended.CompFireModes:InitAvailableFireModes()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Play:Update()

    Loading game from file 27 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
    Verse.Log:Warning(String)
    CombatExtended.CompFireModes:InitAvailableFireModes()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Play:Update()

    Loading game from file 27 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Verbs count is not equal to verb props count.
    Verse.Log:Error(String)
    Verse.VerbTracker:UpdateVerbsLinksAndProps()
    Verse.VerbTracker:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.Game:LoadGame()
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
    Verse.Log:Warning(String)
    CombatExtended.CompFireModes:InitAvailableFireModes()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
    Verse.LongEventHandler:LongEventsUpdate(Boolean&)
    Verse.Root:Update_Patch1(Object)
    Verse.Root_Play:Update()

    Loading game from file 27 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Exception from asynchronous event: System.OutOfMemoryException: Out of memory
    at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 length, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].GrowIfNeeded (Int32 newCount) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].Add (Vector3 item) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.FinalizeGeneratedTile (System.Collections.Generic.List`1 generatedTileVerts) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Subdivide (Boolean lastPass) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.DoGenerate () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Generate (Int32 subdivisionsCount, System.Collections.Generic.List`1& outVerts, System.Collections.Generic.List`1& outTileIDToVerts_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_values, Single radius, Vector3 viewCenter, Single viewAngle) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGrid..ctor () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateGridIntoWorld () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateFromScribe (System.String seed) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
    at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
    at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
    at Verse.Root_Play.<Start>m__84F () [0x00000] in <filename unknown>:0
    at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
    Verse.Log:Error(String)
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Loading game from file 27 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Exception from asynchronous event: System.OutOfMemoryException: Out of memory
    at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 length, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].GrowIfNeeded (Int32 newCount) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].Add (Vector3 item) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.FinalizeGeneratedTile (System.Collections.Generic.List`1 generatedTileVerts) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Subdivide (Boolean lastPass) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.DoGenerate () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Generate (Int32 subdivisionsCount, System.Collections.Generic.List`1& outVerts, System.Collections.Generic.List`1& outTileIDToVerts_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_values, Single radius, Vector3 viewCenter, Single viewAngle) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGrid..ctor () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateGridIntoWorld () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateFromScribe (System.String seed) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
    at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
    at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
    at Verse.Root_Play.<Start>m__84F () [0x00000] in <filename unknown>:0
    at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
    Verse.Log:Error(String)
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Loading game from file захват азари with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Exception from asynchronous event: System.OutOfMemoryException: Out of memory
    at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 length, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].GrowIfNeeded (Int32 newCount) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].Add (Vector3 item) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.FinalizeGeneratedTile (System.Collections.Generic.List`1 generatedTileVerts) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Subdivide (Boolean lastPass) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.DoGenerate () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Generate (Int32 subdivisionsCount, System.Collections.Generic.List`1& outVerts, System.Collections.Generic.List`1& outTileIDToVerts_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_values, Single radius, Vector3 viewCenter, Single viewAngle) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGrid..ctor () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateGridIntoWorld () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateFromScribe (System.String seed) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
    at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
    at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
    at Verse.Root_Play.<Start>m__84F () [0x00000] in <filename unknown>:0
    at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
    Verse.Log:Error(String)
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Loading game from file 26 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Exception from asynchronous event: System.OutOfMemoryException: Out of memory
    at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 length, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].GrowIfNeeded (Int32 newCount) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].Add (Vector3 item) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.FinalizeGeneratedTile (System.Collections.Generic.List`1 generatedTileVerts) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Subdivide (Boolean lastPass) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.DoGenerate () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Generate (Int32 subdivisionsCount, System.Collections.Generic.List`1& outVerts, System.Collections.Generic.List`1& outTileIDToVerts_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_values, Single radius, Vector3 viewCenter, Single viewAngle) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGrid..ctor () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateGridIntoWorld () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateFromScribe (System.String seed) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
    at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
    at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
    at Verse.Root_Play.<Start>m__84F () [0x00000] in <filename unknown>:0
    at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
    Verse.Log:Error(String)
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    [HugsLib][ERR] Exception during PrepareLogData: System.OutOfMemoryException: Out of memory
    at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 length, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].GrowIfNeeded (Int32 newCount) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].Add (Vector3 item) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.FinalizeGeneratedTile (System.Collections.Generic.List`1 generatedTileVerts) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Subdivide (Boolean lastPass) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.DoGenerate () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Generate (Int32 subdivisionsCount, System.Collections.Generic.List`1& outVerts, System.Collections.Generic.List`1& outTileIDToVerts_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_values, Single radius, Vector3 viewCenter, Single viewAngle) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGrid..ctor () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateGridIntoWorld () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateFromScribe (System.String seed) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
    at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
    at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
    at Verse.Root_Play.<Start>m__84F () [0x00000] in <filename unknown>:0
    at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
    Verse.Log:Error(String)
    HugsLib.Utils.ModLogger:ReportException(Exception, String, Boolean, String)
    HugsLib.Logs.LogPublisher:PrepareLogData()
    HugsLib.Logs.LogPublisher:BeginUpload()
    HugsLib.Logs.LogPublisher:onPublishConfirmed()
    Verse.Dialog_MessageBox:DoWindowContents(Rect)
    HugsLib.Utils.Dialog_Confirm:DoWindowContents(Rect)
    Verse.<WindowOnGUI>c__AnonStorey2C4:<>m__1B1(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Loading game from file Autosave-3 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Exception from asynchronous event: System.OutOfMemoryException: Out of memory
    at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 length, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].GrowIfNeeded (Int32 newCount) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].Add (Vector3 item) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.FinalizeGeneratedTile (System.Collections.Generic.List`1 generatedTileVerts) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Subdivide (Boolean lastPass) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.DoGenerate () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Generate (Int32 subdivisionsCount, System.Collections.Generic.List`1& outVerts, System.Collections.Generic.List`1& outTileIDToVerts_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_values, Single radius, Vector3 viewCenter, Single viewAngle) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGrid..ctor () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateGridIntoWorld () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateFromScribe (System.String seed) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
    at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
    at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
    at Verse.Root_Play.<Start>m__84F () [0x00000] in <filename unknown>:0
    at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
    Verse.Log:Error(String)
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Loading game from file 25 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, Allow Tool, AllowDeadMansApparel, Area Unlocker, AntiAutoUnload, Set-Up Camp, Colony Leadership, Colony Manager, Darkest night SK, Dubs Hygiene and Central Heating, EdB Prepare Carefully, Fluffy Breakdowns, Hospitality, Infused, Medical Tab, Miscellaneous 'CORE', Misc. Bees'n'Honey, Misc. Robots, Misc. Training, Skynet SK, SeedsPlease, RuntimeGC, RT Solar Flare Shield, RT Fuse, ResearchPal, HelpTab, Relations Tab, QOLTweaksPack, Numbers, и Large Map Save Game Fix
    Verse.Log:Message(String)
    Verse.SavedGameLoader:LoadGameFromSaveFile(String)
    Verse.Root_Play:<Start>m__84F()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Exception from asynchronous event: System.OutOfMemoryException: Out of memory
    at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 length, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 newSize) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].GrowIfNeeded (Int32 newCount) [0x00000] in <filename unknown>:0
    at System.Collections.Generic.List`1[UnityEngine.Vector3].Add (Vector3 item) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.FinalizeGeneratedTile (System.Collections.Generic.List`1 generatedTileVerts) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Subdivide (Boolean lastPass) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.DoGenerate () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.PlanetShapeGenerator.Generate (Int32 subdivisionsCount, System.Collections.Generic.List`1& outVerts, System.Collections.Generic.List`1& outTileIDToVerts_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_offsets, System.Collections.Generic.List`1& outTileIDToNeighbors_values, Single radius, Vector3 viewCenter, Single viewAngle) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGrid..ctor () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateGridIntoWorld () [0x00000] in <filename unknown>:0
    at RimWorld.Planet.WorldGenStep_Terrain.GenerateFromScribe (System.String seed) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
    at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
    at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
    at Verse.Root_Play.<Start>m__84F () [0x00000] in <filename unknown>:0
    at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
    Verse.Log:Error(String)
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()
    После 5 перезагрузки сейва,он крашится,как и несколько предыдущих,пишет ошибка при загрузке карты,как это лечить?Еще на 16 альфе такое было
     
  5. Suum

    Suum Муха-мутант

    Сообщения:
    15
    Симпатии:
    0
    Оценки:
    +3 / 0
    Доброго времени суток!
    Караван не разгружается. Собрался я посетить тайник, отправил банду. Нашёл тайник, разграбил его, нагрузил хабаром лошадей, пришёл домой. Через два дня заметил - лошади груженые. Замечу, у меня два хулигана назначены таскать с приоритетом 1 остальное у них по тройке. Разгрузил вручную. Ну думаю бывает.
    Пришло мне задание на убийство злых бандосов. Соответственно убил, разграбил, и.т. Дошёл до своей базы. Караван не разгружается. Ну думаю, тенденция однако. А теперь вопрос. Это нужно какой то мод отключить или это просто в игре что то поломано?

    upd. Добавил роботов-несунов, они разгружают. Но у пешек после похода всё равно все карманы забиты кирпичами и прочим мусором.
     
    Последнее редактирование: 19 июл 2017
  6. FaHT1k

    FaHT1k

    Сообщения:
    128
    Симпатии:
    109
    Оценки:
    +157 / 3
    Могу посоветовать проверить эти настройки: Настройки - настройки модов - AntiAutoUnload - Показать настройки

    [​IMG]
     
  7. Insolent

    Insolent

    Сообщения:
    171
    Симпатии:
    23
    Оценки:
    +109 / 0
    При смене типа топлива в Угольной электростанции с угля на торф выработка электричества не уменьшается, а должна.

    По умолчанию угольная электростанция:
    - заряженная углём: температура горения 1500°С, выработка 2500w
    - заряженная торфом: температура горения 1200°С, выработка 2000w

    Багнутая:
    - угольная заряженная торфом: температура горения 1500°С, выработка 2500w

    Как получить в игре:
    Заряжаем в угольную электростанцию топливом уголь, даём раскочегарится до 1500°С, меняем топливо на торф.
    Станция продолжает кочегариться на 1500°С, вырабатывая 2500w, не смотря на то что активное топливо не должно столько вырабатывать.
    Мощность реальная, считал.

    [​IMG]
    [​IMG]
     
    • Информативно! Информативно! x 4
    • Забавно! Забавно! x 1
    • Список
  8. Ser

    Ser Блоха

    Сообщения:
    3
    Симпатии:
    0
    Оценки:
    +0 / 0
    Ошибка при генерации карты. Отправленный караван без еды ( закончилась ) пытается создать временный лагерь, вылетает ошибка и игра невозможна дальше. Подобное повторялось и при достижения заданий на схрон, схрон с припасами исчезал, а на той-же клетке караван не мог создавать лагерь. Игра лицушная, апдейтер от ( 18-07-2017 ) скачан и установлен по описанию. Всё работает, до момента создания на карте второго поселения с каравана игрока, основное поселение содержит ещё двух поселенцев.

    [​IMG]

    [​IMG]

    System.NullReferenceException: Object reference not set to an instance of an object
    at SK.ScenPart_CrashLanding.GenerateIntoMap (Verse.Map map) [0x00000] in <filename unknown>:0
    at RimWorld.Scenario.GenerateIntoMap (Verse.Map map) [0x00000] in <filename unknown>:0
    at RimWorld.GenStep_ScenParts.Generate (Verse.Map map) [0x00000] in <filename unknown>:0
    at Verse.MapGenerator.GenerateContentsIntoMap (IEnumerable`1 genStepDefs, Verse.Map map) [0x00000] in <filename unknown>:0
    Verse.Log:Error(String)
    Verse.MapGenerator:GenerateContentsIntoMap(IEnumerable`1, Map)
    Verse.MapGenerator:GenerateMap(IntVec3, MapParent, MapGeneratorDef, IEnumerable`1, Action`1)
    Verse.GetOrGenerateMapUtility:GetOrGenerateMap(Int32, IntVec3, WorldObjectDef)
    RimWorld.Planet.<Settle>c__AnonStorey396:<>m__408()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

    Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
    at RimWorld.PawnUtility.GiveAllStartingPlayerPawnsThought (RimWorld.ThoughtDef thought) [0x00000] in <filename unknown>:0
    at SK.ScenPart_CrashLanding.PostMapGenerate (Verse.Map map) [0x00000] in <filename unknown>:0
    at RimWorld.Scenario.PostMapGenerate (Verse.Map map) [0x00000] in <filename unknown>:0
    at Verse.MapGenerator.GenerateMap (IntVec3 mapSize, RimWorld.Planet.MapParent parent, Verse.MapGeneratorDef mapGenerator, IEnumerable`1 extraGenStepDefs, System.Action`1 extraInitBeforeContentGen) [0x00000] in <filename unknown>:0
    at Verse.GetOrGenerateMapUtility.GetOrGenerateMap (Int32 tile, IntVec3 size, RimWorld.WorldObjectDef suggestedMapParentDef) [0x00000] in <filename unknown>:0
    at RimWorld.Planet.SettleInEmptyTileUtility+<Settle>c__AnonStorey396.<>m__408 () [0x00000] in <filename unknown>:0
    at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
    Verse.Log:Error(String)
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()


    Прошу прощения играть хочется, а на форумах я редко пишу, поэтому могу ошибки делать, извините .
     
    Последнее редактирование: 19 июл 2017
  9. InstallLinux

    InstallLinux Муха-мутант

    Сообщения:
    32
    Симпатии:
    2
    Оценки:
    +14 / 1
  10. Ser

    Ser Блоха

    Сообщения:
    3
    Симпатии:
    0
    Оценки:
    +0 / 0
    Встречал такое, просто рядом поставь новую область склада где всё разрешено, достаточно в одну клетку, и тогда всё разделывается и готовиться, пока в новый склад что-то не положат. ( При этом основной склад может быть полупустым и со всеми включенными опциями )
     
  11. Icy Snake

    Icy Snake Москит-мутант

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    [​IMG]
    Доброго времени суток.
    1. Это баг или фича (см. спойлер)? И как все вернуть взад?
    2. Куда писать предложения по улучшению?
     
  12. TS9815

    TS9815 Блоха

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    Писал как-то раньше альтернативное решение.
    В настройках игры есть настройки модов найдите мод "QOLTweaksPack" первоеже меню "Учитывать склад при разделке туш" установите крестик и все будет разделываться.

    Проблемы с загрузкой встречал 1 раз, помогло обновление пака модов, повторную загрузку всегда делаю с после перезагрузки игры.

    Что за беда вечно возникает с пешками во время рейда, почему если они не в режиме боя у них постоянно возникают срочные дела на другом конце карты и именно в направлении нападения и обязательно нужно идти через всех нападающих они прокладывают маршрут? Неужели нельзя как-нибудь автоматически ограничить зоны с которых нападают, всё нужно делать вручную?
     
  13. NaJIiK

    NaJIiK Блоха

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    А я откуда знаю что это за баг "баг установки или баг сборки" я не компьютерный гений чтобы в это вникать, я как бы помочь хотел, чтоб разарбы ХСК увидели и если это их косяк починили, а если нет сказали бы...
     
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    • Влюблен! Влюблен! x 1
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  14. Suum

    Suum Муха-мутант

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    Вот такие штуки лезут...
    Elliott started 10 jobs in 10 ticks. List: (HaulToCell A=Thing_MealJerky610250 B=(85, 0, 83)) (WaitMaintainPosture) , (HaulToCell A=Thing_MealJerky610250 B=(85, 0, 83)) (WaitMaintainPosture) , (HaulToCell A=Thing_MealJerky610250 B=(85, 0, 83)) (WaitMaintainPosture) , (HaulToCell A=Thing_MealJerky610250 B=(85, 0, 83)) (WaitMaintainPosture) , и (HaulToCell A=Thing_MealJerky610250 B=(85, 0, 83)) (WaitMaintainPosture) lastJobGiver=, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
    Verse.Log:Error(String)
    Verse.AI.Pawn_JobTracker: StartErrorRecoverJob(String)
    Verse.AI.Pawn_JobTracker:FinalizeTick()
    Verse.AI.Pawn_JobTracker:JobTrackerTick()
    Verse.Pawn:Tick()
    Verse.TickList:Tick()
    Verse.TickManager: DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()

    или так

    Терминатор started 10 jobs in 10 ticks. List: (WaitMaintainPosture) , (HaulToCell A=Thing_MealJerky610250 B=(85, 0, 83)) (WaitMaintainPosture) , (HaulToCell A=Thing_MealJerky610250 B=(85, 0, 83)) (WaitMaintainPosture) , (HaulToCell A=Thing_MealJerky610250 B=(85, 0, 83)) (WaitMaintainPosture) , (HaulToCell A=Thing_MealJerky610250 B=(85, 0, 83)) (WaitMaintainPosture) , и (HaulToCell A=Thing_MealJerky610250 B=(85, 0, 83)) (WaitMaintainPosture) lastJobGiver=, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
    Verse.Log:Error(String)
    Verse.AI.Pawn_JobTracker: StartErrorRecoverJob(String)
    Verse.AI.Pawn_JobTracker:FinalizeTick()
    Verse.AI.Pawn_JobTracker:JobTrackerTick()
    Verse.Pawn:Tick()
    Skynet.SkynetAgent:Tick()
    Verse.TickList:Tick()
    Verse.TickManager: DoSingleTick()
    Verse.TickManager:TickManagerUpdate()
    Verse.Game:UpdatePlay()
    Verse.Root_Play:Update()
    Что это? Как исправить?
     
  15. Insolent

    Insolent

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    С логистикой в игре вообще беда конкретная, помогают только моды на увеличение количества рабочих зон, зоны уборки территории, да разграничение работ.
    Поселенцы не могут в логистику и тупят. Ручками назначить тем кто имеет статус "Стоит" что-нибудь делать. Периодически вновь будет возникать. Раньше он возникал из-за корявости зон, а сейчас - непонятно чёт.
    Проблема делится на ноль модом WorkTab, но для 17 версии его пока не допилили.
     
  16. Rafe

    Rafe Блоха

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    Очень часто приходят союзники, например на 1 рейд - 5 пачек союзников, приходят даже когда на карте никого нету, потусуются и сваливают, точнее попытаются свалить, так как они подходят к краю карты перед ними возникает важная проблема, оказывается они в очередной раз забыли забрать свой флаг (обычно ставился когда приходили гости, но тут его и не ставили) в логе спамится ошибка что-то типо что они не могут забрать свой флаг( к сожалению скрин пропал куда-то) в итоге они все дохнут от голода и от нервных срывов. Да и вообще с ивентами в а17 пока чет фигово, за 3-4 часа реального времени, 1 терраформер, 2-3 нападения, союзников штук 15, всего 1 караван ну и почти все. Жду с нетерпением стабильной версии(inlove)
     
  17. JCat

    JCat Машгон

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    Статус:
    Бумкрыса
    Открой все древнее зло, где-то мехи сидят, вот они и приходят

    Вообщем, сегодня устроил рейд на бомжей(конечно странно что сами бегают с луками и т.д., но у них стоят турельки), перебил я их и з собой забрал турельки, но как пришел назад в колонии когда вылаживаешь турель - вылазит ошибка.
    Я так понял, лучше только ресы забирать?

    После того как я сделал рейд и вернулся, за 6 часов игры - 0 ивентов( звезная вспышка и затмение, все)
     
    Последнее редактирование модератором: 21 июл 2017
  18. had001

    had001 Муха-мутант

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    В рейдах какой-то баг, через него проходят очень редко и после развития поселения, у меня начали появляться на второй год только.
     
  19. iNCUBUS

    iNCUBUS Муха-мутант

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    Второй день как новое поселение начал. Год прошел - нет гостей и налетов ВООБЩЕ.
    Играю за Нова на Колонизация. Кассандра.
    Прибежало два колониста от погони. Погоня в виде одного человека с большой дубиной. (punch)
    И это к концу первого года. Поздновато как-то. Раньше уже кучки с винтовками были в налетах и погонях.
    С медикаментами жопа. Растений нет. Из чего делать непонятно.... (think)
     
  20. Insolent

    Insolent

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    Сатанинские грибы, растут на камне под любой крышей +0~+35°С. Так же на фунгопонике возможно вырастить.

    Повнимательнее всмотрелся - 100% возникает при переноске стакуемых предметов(например древесина), с заданным игроком повышенным приоритетом, несколькими поселенцами сразу. Скорее всего лучше использовать приоритет переноса только с штучными ресурсами или готовыми пачками.

    ЗЫ: хотя на одиночные тож срабатывает, походу приоритеты вообще кривые.
     
    Последнее редактирование: 22 июл 2017
  21. Keiris

    Keiris

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    И снова черный дракон взялся за тест.
    Итааааак...
    Сборка от 22.07

    1) Вопрос про вяленое мясо снят. Нашел сушилку.

    2) Стартовал я на древнем шоссе. Ну думаю бонус ресурсов из разбираемых частей шоссе пригодится. Ага! Щас! Бетонные (!!!) ограждения разобрались на железную руду. Ладно, предположим что они на самом деле из железа, а не бетона как я ожидал (железобетон было бы слишком жирно). Но и этого мало. Я бы понял если бы ограждения разбирались на лом, вроде того что появляется после падения кораблей, а не на слитки. Но они разбираются на руду. А фонарные столбы! они тоже разбираются на руду! Т.е. нет ни проводов, ни компонентов, ни электронного компонета. Просто столько же руды, сколько и с ограждения. Окей, ради интереса попробовал снять пол с асфальта... И ничего! Ни руды, ни песка, ни гравия, ни бетона.
     
    Последнее редактирование: 22 июл 2017
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Закрыта.